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Channel 8 · Retro Games

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The rig

One Menu, Many Machines

Everything runs through RetroBat — EmulationStation for Windows, bundled with RetroArch cores and a stack of standalone emulators, all behind one menu. Pick a system, pick a game, press start. No cables to swap, no cartridge contacts to blow on.

The library lives on the NAS and keeps growing one system at a time. Below is what is currently in rotation — real consoles and handhelds, a handful of home computers, a few arcade boards, and one honorary guest for point-and-click nights.

Current rotation

Select Your System

Nintendo

  • NES / Famicom1983CARTBlow into the cartridge. It never actually helped.
  • Famicom Disk System1986DISKRewritable floppies, refilled at in-store kiosks.
  • Game Boy1989CARTFour shades of green. Enough for everything.
  • Super Nintendo1990CARTMode 7 — plus MSU-1 hacks with CD-quality soundtracks.
  • Nintendo 641996CARTThree-pronged controller, zero loading screens.
  • Game Boy Color1998CARTUp to 56 colours on screen at once.
  • Game Boy Advance2001CARTRoughly a Super Nintendo that fits in a pocket.
  • GameCube2001MINI-DVDThe console with a carrying handle.
  • Nintendo DS2004CARTTwo screens, one stylus.

Sega

  • Master System1985CARTSega's 8-bit answer to the NES.
  • Mega Drive1988CARTBlast processing, allegedly.
  • Game Gear1990CARTBacklit colour screen, six AA batteries, never enough.
  • Mega-CD1991CDFull-motion video, grainy as promised.
  • 32X1994CARTThe mushroom that sat on top of the Mega Drive.
  • Saturn1994CDTwo CPUs, one headache for developers.
  • Dreamcast1998GD-ROMIt's thinking.

Sony

  • PlayStation1994CDThe discs with the black underside.
  • PlayStation 22000DVDBest-selling console of all time.
  • PSP2004UMDUniversal Media Disc. Universally forgotten.

NEC

  • PC Engine1987HUCARDGames on cards the size of a credit card.
  • PC Engine CD-ROM²1988CDThe first console add-on to play games from CD.

SNK

  • Neo Geo1990CARTThe arcade at home — at arcade prices.
  • Neo Geo CD1994CDSame games, much longer loading screens.

Atari

  • Atari 26001977CART128 bytes of RAM. Bytes, not kilobytes.
  • Atari 78001986CARTPlays the whole 2600 library as well.
  • Jaguar1993CART“Do the math” — 64 bits, according to the box.

Odd ones out

  • 3DO1993CDLaunched at 699 dollars. It showed.
  • WonderSwan1999CARTBandai's handheld, Gunpei Yokoi's last design.

Home computers

  • TI-99/4A1981CARTA 16-bit CPU in 1981 — and a cartridge slot.
  • Commodore 641982DISK / TAPELOAD "*",8,1 — then go make a sandwich.
  • Amstrad CPC1984DISK / TAPECame with its own monitor and a built-in tape deck.
  • Atari ST1985FLOPPYMIDI ports built in — a studio favourite.
  • Commodore Amiga1985FLOPPYNext on the shelf. Please insert disk 2.

Arcade boards

  • Capcom CPS-11988PCBStreet Fighter II's home turf.
  • Capcom CPS-21993PCBCame with “suicide” batteries that kill the board when empty.
  • Capcom CPS-31996CDWhere Street Fighter III: Third Strike lives.
  • Sega NAOMI1998GD-ROMThe Dreamcast's big brother in the arcade.
  • Sammy Atomiswave2003CARTSwap the cartridge, swap the cabinet's game.
  • FinalBurn Neo & MAME1978+PCBEverything else that ever had a coin slot.

Honorary guest

  • ScummVM1987+FLOPPY / CDNot a console. Still the finest point-and-click machine ever built.